
Review of Framing Play Design
I’m passionate about play — its power and its importance. I believe that one of the worst ideas out there is the need to put away ‘childish things’ on adulthood. When we play, we explore […]
I’m passionate about play — its power and its importance. I believe that one of the worst ideas out there is the need to put away ‘childish things’ on adulthood. When we play, we explore […]
Ideas, Arrangements, Effects (IAE) by the Design Studio for Social Intervention (DS4SI) starts with a simple premise. Ideas are embedded in social arrangements, which in turn produce effects. This is, in itself, a very simple […]
Erik Agudelo from Play Learn Develop reviews Reality is Broken. To give you a sneak preview of what he thinks of this book, he says he ended up ‘highlighting whole pages of the book.’ Starting […]
There are a number of frameworks which can be used when designing games for learning. One that was specifically designed to address the particular challenges of designing games for learning is the Design, Play, Experience […]
I bought a copy of ‘Actionable Gamification: Beyond Points, Badges and Leaderboards’ the very day it became available. I had been a fan of Yu-kai Chou’s Octalysis framework for some time by then, and I […]
Game theory is the study of mathematical models of strategic interaction among rational decision-makers. The ‘toy games’ which are a feature of this study are used in fields like economics, social sciences and in theories of […]
Ludogogy 2020