• LinkedIn
  • Facebook
  • Twitter
  • YouTube

Ludogogy

All things games-based learning, gamification and playful design

  • Ludogogy
  • Current Issue
  • All Issues
  • Features
    • Ask the Expert
    • Review
    • Focus on…
    • From the Conferences
  • Contributors
    • Meet our Contributors
    • Submission Guidelines
  • Resources
    • Downloads
    • Ludogopedia
    • Coronavirus resources page
    • Reading Lists
    • Offers & Wants
  • Projects
  • Contact Us

Articles by Jeremy Dick

Bananagrams vs Scrabble

Bananagrams vs Scrabble – in the Covid age

13th August 2020 Jeremy Dick 2

The following is a transcript of a conversation between Sarah Le-Fevre (Ludogogy) and Jeremy Dick. Jeremy contacted Ludogogy with an insight he had gained comparing the play of Bananagrams and Scrabble whilst in lockdown. To […]

Stay connected

  • LinkedIn
  • Facebook
  • Twitter
  • YouTube

  • Worldbuilding in Game-based Learning Environments – A System and a Tool
    Worldbuilding in Game-based Learning Environments – A System and a Tool
  • What Video Games Have to Teach Us about Learning
    What Video Games Have to Teach Us about Learning
  • What’s your System?
    What’s your System?
  • What Lies Beneath – Emergence in Games Systems
    What Lies Beneath – Emergence in Games Systems
  • Engagement and Learning as Emergent Properties of Systems Modelling: What we can Learn from Crusader Kings III
    Engagement and Learning as Emergent Properties of Systems Modelling: What we can Learn from Crusader Kings III
  • Learning about systems using games.
    Learning about systems using games.
  • Board games to engage in systems thinking
    Board games to engage in systems thinking
  • Beyond Engagement: Competition and Exploration in Serious Games Using Digital Narrative
    Beyond Engagement: Competition and Exploration in Serious Games Using Digital Narrative
  • A dialogue about creating a new game using two different lenses
    A dialogue about creating a new game using two different lenses
  • Beer and Trippples – Games as Cybernetic Systems
    Beer and Trippples – Games as Cybernetic Systems

Features

  • Focus on… Games Systems
  • Review of Framing Play Design
  • Ask the Expert – Assessment Challenge

Article Tags

Agile (2) board games (16) change (4) Circular Economy (1) co-creation (4) collaboration (9) competition (6) Diversity (11) engagement (26) failure (2) game mechanisms (21) games (21) gamification (12) healthcare (1) in-game economy (1) leadership (1) learning (9) Lego Serious Play (1) mental health (1) motivation (17) Neurodiversity (4) play (12) player experience (11) play testing (1) project management (3) Representation (3) schools (1) simulations (3) Storytelling (11) strategy (2) Sustainability (12) systems thinking (9) teaching (2) theory (4) wargames (8) wargames; wargaming (1) wargaming (8) workplace learning (27) Worldbuilding (1)

Categories

  • design process (56)
  • how to (46)
  • ideas (71)
  • learning topics (6)

RSS Games-based learning

  • New Report of Game Based Learning Market with Size, Growth Drivers, Market Opportunities ... 28th February 2021
    The latest report includes a thorough study of the global Game Based Learning Market. It has successfully pointed out the key factors that have a ...
  • Global Educational Games Market: Driving Factors, Market Analysis, Investment Feasibility ... 28th February 2021
    The report encompasses the competition landscape entailing share analysis of the key players in the Educational Games market based on their ...
  • Language Learning Games Market Competitive landscape, Growth Strategies for Business ... 28th February 2021
    ... QY Research offers an overarching research and analysis-based study on the global Language Learning Games market, covering growth prospects ...
  • Global K-12 Game-based Learning Market 2025: GlassLab, Microsoft, Osmo, PlayGen, Banzai ... 28th February 2021
    Global K-12 Game-based Learning Market 2025: GlassLab, Microsoft, Osmo, PlayGen, Banzai Labs, BrainQuake, Filament Games, Gameloft, iCivics, ...

Ludogogy 2020