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Article Tag: workplace learning

Rock Paper Scissors

A dialogue about creating a new game using two different lenses

12th January 2021 Corrado de Sanctis 0

When you are playing (in) a game you are actually interacting with a system. Understanding how the system is working  is the basic nature of System Thinking. So, a player is a natural Systems Thinker. […]

Scythe game

Gamification of Strategic Thinking with a COTS boardgame

5th November 2020 Thorsten Kodalle 3

Editor’s note – while Ludogogy is most definitely a magazine and not a journal, and we normally publish relatively short articles, I thought that this more academically written article, submitted by Thorsten Kodalle, had a […]

Students playing X-wing

EdUTeam Wargames – Table-top wargames to train business school students

5th November 2020 Philippe Lepinard 7

The work presented in this article is part of the EdUTeam educational and research project to assess the relevance of leisure games in higher education (https://eduteam.fr/). Our text is particularly interested in table-top wargames that […]

Lego office with stormtroopers

Start on Day 3: Liminality in High-Stress Wargames

5th November 2020 James 'Pigeon' Fielder 0

“Good morning, everyone, and welcome to the first day of the crisis response wargame! Please note that the crisis actually started three days ago. Half of your computers are down, a third of your employees […]

Wargame Players

Wargaming: The Challenges of Preconceptions 

5th November 2020 Anthony Sharman 1

Imagine that inevitable moment, usually with a mug or a glass in hand, that someone I’ve just met asks me what I do for a living.  It used to be so simple. “Oh, I’m in […]

Red vs Blue robot

Business Wargaming….for an uncertain world

5th November 2020 Matt Stanton 0

Against the dramatic backdrop of the COVID-19 virus outbreak around the world, how can businesses develop a better understanding of their risks and uncertainties moving forward and stress-test their future opportunities? Wargaming can help organisations […]

Red team and blue team

From Battlefield to Boardroom….. and back again!

29th October 2020 Chris Paton 0

Wargaming, red teaming……. these terms can often seem misleading. Much of it stems from the fact that the military heritage behind them gives them a credence all of their own.  Having served in the Royal […]

Bananagrams vs Scrabble

Bananagrams vs Scrabble – in the Covid age

13th August 2020 Jeremy Dick 2

The following is a transcript of a conversation between Sarah Le-Fevre (Ludogogy) and Jeremy Dick. Jeremy contacted Ludogogy with an insight he had gained comparing the play of Bananagrams and Scrabble whilst in lockdown. To […]

Drawing of a wall

Glass Cliffs and Brick Walls

9th August 2020 Scott Provence & Will Burrows (illus) 6

The Privilege of Learning from Failure I had a simple premise for a book: People learn the most when they fail People fail the most when they play games Therefore, games are the best way […]

Respect

R.E.S.P.E.C.T. Let’s game the way to more diverse, inclusive and productive teams

7th August 2020 Erik Agudelo 0

R.E.S.P.E.C.T. is not enough. If you are not making an effort to ensure your team is inclusive and diverse, you’re costing your company money. Simple. Games and simulations are a great way to achieve diversity […]

LGBT+ Game

The LGBT+ Game – Building Awareness in Teams

4th August 2020 Tommy Silvester 1

The idea for the LGBT+ game first came about in September 2019, when I (Tommy Silvester), and my brother Karl Silvester co-hosted an event with Sandwell Council’s Quality Team.  This event was for local providers […]

The next big thing: paper planes and bits

20th June 2020 Erik Agudelo 2

Formal education kills team work. Alright, I hope that got your attention. Now let me share my experience with designing serious games to teach students at the University of Economics Krakow (UEK) 21st Century skills […]

Gamification of virtual meetings

Online Meetings Effective? 11 Tactics for Gamifying your Next Zoom Meeting

20th June 2020 Antonis Triantafyllakis 4

The coronavirus pandemic has changed our meeting culture overnight: organisations and groups are frantically moving their meetings under quarantine measures to Zoom, Microsoft Teams etc. While online meetings are a great opportunity, especially for companies, […]

Death Star

Collaboration gaps enhanced by a game? Yes, we can

19th June 2020 Corrado de Sanctis 1

Corrado de Sanctis, Agile Coach, talks about the design his new game for enhancing collaboration in software development teams.  The article contains some terminology specific to that field, which are defined in the Ludogopedia.  I […]

Hands joined over table

How To Foster A Virtual Environment For Your Dream Team To Still Thrive.

17th June 2020 Deirdre Jensen 0

Humans are social by nature! Our ability to communicate and collaborate is one of the key parts of our success as a species. Throughout the ages we have lived and worked in communities to achieve […]

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    The Game-based Learning Market report provides a detailed analysis of the dynamic of the market with extensive focus on secondary research.

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