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Article Tag: Sustainability

Green Economy Board Game

Board games to engage in systems thinking

12th January 2021 Wilian Gatti Junior & Beaumie Kim 0

Systems thinking is one of the competencies that enable us to understand the complexity of global and networked structures and their outcomes. The interconnectivity between countries, companies, and people creates a net of relationships that […]

Portal to forest

‘Play it before you live it’

20th July 2020 Ken Eklund 1

– the case for alternate reality games and narrative-making play Most games don’t pretend to be real. As a player you sit around a table holding cards or moving pieces, or stare at a screen […]

Engagement with sustainability

#Play4Sustainability: Engaging employees in sustainability through play

19th April 2020 Alice Richard & Sophie Segal 0

Sustainability is an aspect of business that is perceived by employees as complex, confusing and time consuming. A topic that is still too often ‘siloed’, leaving employees disengaged and lacking interest to understand the full […]

Pandemic Legacy

Legacy Games and Tipping Points

17th April 2020 Ludogogy 2

One of the much-vaunted advantages of using games to facilitate learning is the idea of the ‘safe environment’.  The premise is, that players and teams can experiment with taking actions, and, because there are no […]

Octalysis Free spirit

Octalysis Analysis of a Sustainability Learning Programme

17th April 2020 Ludogogy 0

When I first discovered Yu-kai Chou’s Octalysis framework, shortly after he published ‘Actionable Gamification’, I knew straight away that I would find it an invaluable tool, not just to help me design learning with learner […]

Natural woodland

Enhancing Biophilia for Sustainability Learning

17th April 2020 Ludogogy 0

‘Biophilia’ is an excellent album, and app, by Bjork, and does include a number of brilliant interactive games, which help children (and adults) discover the wonder and beauty of both music and nature. I can […]

Forest Ecosystem

Natural & organisational ecosystems

17th April 2020 Ludogogy 2

A design challenge I have frequently tackled over the past few years has been to create games which relate to the functioning of ecosystems. This is not perhaps surprising as I have been delivering learning […]

Teens playing serious games

Imagining a Better World: Game Design with and for Teens

17th April 2020 Susan Rivers & Susan X Jane 2

As long-time youth program developers, several years ago we became curious about game design, inspired in part by Doris Rusch’s work on deep games.[1] In Making Deep Games and her TEDx Talk[2], Rusch describes how […]

Eye of the storm

Climate Change-Catalyzed Simulations in the Anthropocene – Going Back to the Future with Jurassic Park?

17th April 2020 Nick Burk & Tiffany Parker 2

Water stress, searing heat, refugees, displacement, geopolitical uncertainty. In talking to innovative colleagues in the serious games space in The Hague this past week, the wargaming of the future is complex, and multidimensional—and climate change […]

The Thinker

Transferable skills learning through games

17th April 2020 Ludogogy 2

In any face-to-face learning situation, the facilitator has to consider that they may face dissent from the learners.  I used to like to believe that as someone who works with adults, that I wouldn’t have […]

Shopping

How do we gamify sustainability at scale?

16th April 2020 Ludogogy 0

Personal behaviour change is arguably one of the most powerful tools that we have in the fight against environmental challenges, such as Climate Change, ecosystem degradation and overuse of natural resources. Although the contribution of […]

Terraforming Mars

The Resource Management Mechanic in Sustainability Learning

16th April 2020 Ludogogy 0

The process of designing learning games should always start with the learning. Games, although they are at the heart of all we do, are just a tool for implementing the outcomes we have already designed. […]

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RSS Games-based learning

  • Game-based Learning Market Size 2021: Expected to Boost the Global Industry Growth in ... 18th January 2021
    This report also provides market sizing and forecasts for the Global Game-based Learning Market. The report is a professional and in-depth study on the ...

Ludogogy 2020