• LinkedIn
  • Facebook
  • Twitter
  • YouTube

Ludogogy

All things games-based learning, gamification and playful design

  • Ludogogy
  • Current Issue
  • All Issues
  • Features
    • Ask the Expert
    • Review
    • Focus on…
    • From the Conferences
  • Contributors
    • Meet our Contributors
    • Submission Guidelines
  • Resources
    • Downloads
    • Ludogopedia
    • Coronavirus resources page
    • Reading Lists
    • Offers & Wants
  • Projects
  • Contact Us

Article Tag: failure

Failure is cool

2048 – Making Failure Motivating

15th September 2020 Ludogogy 0

This article is part of a series I wrote some time ago when I was in the process of designing a business sustainability boardgame and was documenting the design process. A couple of days ago […]

Drawing of a wall

Glass Cliffs and Brick Walls

9th August 2020 Scott Provence & Will Burrows (illus) 6

The Privilege of Learning from Failure I had a simple premise for a book: People learn the most when they fail People fail the most when they play games Therefore, games are the best way […]

Stay connected

  • LinkedIn
  • Facebook
  • Twitter
  • YouTube

Features

  • Focus on… Games Systems
  • Review of Framing Play Design
  • Ask the Expert – Assessment Challenge

Article Tags

Agile (2) board games (16) change (4) Circular Economy (1) co-creation (4) collaboration (9) competition (6) Diversity (11) engagement (26) failure (2) game mechanisms (21) games (21) gamification (12) healthcare (1) in-game economy (1) leadership (1) learning (9) Lego Serious Play (1) mental health (1) motivation (17) Neurodiversity (4) play (12) player experience (11) play testing (1) project management (3) Representation (3) schools (1) simulations (3) Storytelling (11) strategy (2) Sustainability (12) systems thinking (9) teaching (2) theory (4) wargames (8) wargames; wargaming (1) wargaming (8) workplace learning (27) Worldbuilding (1)

Categories

  • design process (56)
  • how to (46)
  • ideas (71)
  • learning topics (6)

RSS Games-based learning

  • Global K-12 Game-based Learning Market Analysis 2021-2025: by Key Players with Countries ... 24th January 2021
    “Further in the trailing sections of this report om global K-12 Game-based Learning market, the report lends ample insights in delivering a well ...
  • Is FunBrain The Perfect Mix of Fun and Learning? (A Review) 24th January 2021
    These games, based on their grade or year level, might be helpful for them to improve their knowledge and skills. If you're looking for other options, ...
  • New AI System Accelerates Speech Therapy 15th January 2021
    TikTalk is the only solution that ensures children receive customized correct, timely feedback while enjoying game-based remote learning.
  • COVID-19 Impact Analysis of Corporate Game-Based Learning Market Report 2020 | PlayGen ... 12th January 2021
    Gamelearn; BreakAway Games; G-Cube; Growth Engineering; Indusgeeks Solutions. Request for a Sample Report of Corporate Game-Based Learning ...

Ludogogy 2020